Sea Rats! that pirate game
Sea Rats! that pirate game

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HOW TO PLAY

Sailin'
Roll a die, pick a direction, then move yer ship forward in a straight line from dot te dot ("the ocean"). Ye can move any number o' dots, up te the total on the die. Ye can even "drop anchor" by movin' 0.

Fightin'
Fire up te three cannonballs at any ship within range (in a straight path)—roll one die per cannonball. Ye score a hit fer each die greater than the number o' spaces between yer ship and yer opponent. An', fer each hit, yer opponent loses one crate o' supplies (te make repairs).
How to fight

But don't think ye can get away easy—yer opponent can fire back at ye the same way—that is, if he's still afloat!

Sinkin' a Ship
If yer ship takes a hit and has no supplies for repairs, down ye go te Davy Jones' Locker and out of the game!

Stealin' the Prize!
Pirates can steal other ships by repairin' 'em with their own supplies before they go down in the drink. If ye play yer cards right, ye can wind up with a whole fleet!

Don't Forget The Treasure!
The Treasure
Ye can dig up The Treasure, which gives ye a host o' additional power, from the "X" in the middle of the board, or steal it from another ship durin' battle.

Stockin' Up
When ye run out of supplies and ammo, drop anchor at a port o' call and stock up with cargo by rollin' a die. And if ye got The Treasure, ye get an extra roll!

An' don't ferget te check out some awesome Sea Rats! variations.